Home / News / Bungie want Destiny 2 designers to create ‘player progression behind loot boxes’

Bungie want Destiny 2 designers to create ‘player progression behind loot boxes’

bungie want destiny 2 designers to create player progression behind loot boxes - Bungie want Destiny 2 designers to create ‘player progression behind loot boxes’
Destiny 2 – are Bright Engrams about to be connected to progression?

A task description for Destiny 2 displays that Bungie are making plans to make Bright Engrams a a lot more vital a part of the sport.

1512649285 876 bungie want destiny 2 designers to create player progression behind loot boxes - Bungie want Destiny 2 designers to create ‘player progression behind loot boxes’

Destiny 2: Curse Of Osiris assessment – much less of the similar

Another online game turns out to be taking the other classes from Star Wars: Battlefront II than you possibly can be expecting, with a role advert that looks to display that Destiny 2’s similar of loot bins are about to trade how participant progression works.

At the instant Bright Engrams are a wholly not obligatory a part of the sport and most commonly come with best beauty extras. There are every now and then gameplay-altering mods, however they’re a minor a part of the enchantment and now not sufficient to unbalance the rest.

Which makes this activity advert for a ‘senior progression designer’ at Bungie very being worried:

‘Do you follow trends of gear, builds and vanity items in MMOs? Do you understand the difference between too much and too little randomness in player rewards? Do you obsess about how the rarity, cost or challenge of acquisition of items in a virtual world drive or fail to drive player behaviour? Do you know how all of these things could be done better in Destiny? If so, we may be looking for you!’

The elementary activity description doesn’t sound too dangerous, and turns out to be after anyone to merely proceed issues roughly as they’re. (Although the concept there at the moment are other folks whose activity revolves round understanding how little you’ll be able to break out with relating to random in-game rewards is a little irritating.).

What is of better worry is the listing of obligations underneath, which discuss ‘sustainable player progression’ thru Bright Engrams. Which turns out to make no sense as Bright Engrams don’t in reality have the rest to do with participant progression – no less than now not nowadays.

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It all sounds worryingly like Bungie want to trade the progression gadget to one thing this is primarily based round loot bins, identical to Star Wars: Battlefront II was once meant to be.

That’s simply hypothesis, however the activity advert is actual, and it’s not an encouraging learn for present avid gamers. Especially given what deficient price for cash the brand new Destiny 2 enlargement is, and the way it in truth tries to remove content material from those who best personal the bottom sport.

And that comes sizzling at the heels of Bungie being stuck mendacity about how a lot revel in issues you in reality get from taking part in in-game, it appears in an try to inspire other folks to purchase extra Bright Engrams.

Responsibilities

  • Create sustainable participant progression and chase thru Destiny 2’s Bright Engram
  • Work intently with our Live management group to craft a long-term imaginative and prescient for the Eververse and its presence within the Destiny IP
  • Work intently with our Live product supervisor to analyse key efficiency signs to tell design
  • Design and enforce new options and methods with an eye fixed on engagement, retention, and monetisation
  • Use knowledge and design sensibilities to outline methods for keeping up best engagement patterns and maximising participant delight
  • Work with Destiny 2 management to lend a hand outline a cohesive monetisation revel in throughout a couple of expansions and seasons
  • Manage the inventive and craft enlargement of Progression designers at the Eververse group and lend a hand determine a powerful design tradition

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